Display · Map · Control

One source. Every screen.

A GPU-native engine for live visuals, LED and projection mapping — dispatch content from one canvas to every panel, wall and projector in the room, each by position and address.

Rust · wgpu core60+ fps GPU-nativeWindows · macOS
OUTPUT · LED WALL 01FPS 60
RAEDIA · MAPPED · LIVE
The engine

Everything on stage, driven from one canvas.

A real-time compositor built on a Rust/wgpu core — the open, affordable alternative to the tools VJs and venues overpay for.

Audio-reactive

Bind any parameter to live audio — beats, bands, envelopes. Your visuals move with the room.

Pixel & LED mapping

Map output to LED fixtures and walls pixel-perfect — Art-Net / sACN ready, per-fixture control.

Projection mapping

Warp and mask onto any surface.

Layers & clips

Composite clips, generators and effects in real time.

Control surfaces

MIDI, OSC and DMX in. NDI / Spout out. Drive it from the gear you already own.

I/O
Map anything

One canvas, mapped to every surface in the room.

Send different regions of your composition to LED walls, projectors and fixtures — each warped, masked and colour-matched to its surface.

LED WALL · 128×72
PROJECTION · STAGE
FIXTURES · ART-NET
Performance

Built for the front of house, not the spec sheet.

60+
frames per second, GPU-native output
<16ms
canvas-to-output latency
Rust
wgpu engine core — no runtime bloat
Multi
display, fixture & projector outputs
Who it's for

For everyone who runs the visuals.

VJs & club nightsLED & screen techsHouses of worshipLive events & festivalsArt installationsCorporate & conference AVTheatre & stage

Get on the Raedia beta.

Real-time visuals and mapping, without the enterprise price tag. Join the early access list and light up your next show.